AI Insights · Timothy · April 2022
Top 5 Casual Games on iOS in Central America: Q1 2022
Explore the performance metrics of the top 5 casual games on iOS in Central America for Q1 2022, including weekly downloads, revenue, and active users.
The first quarter of 2022 has shown significant trends in the performance of the top 5 casual games on the iOS platform in Central America. Here's a closer look at the weekly downloads, revenue, and active users for these popular apps.
Subway Surfers
Subway Surfers from Sybo Games experienced a notable increase in weekly downloads, starting at 38K in late December and peaking at 54K by the end of March. Revenue also saw fluctuations, with a peak of around $2.7K in mid-January. The game maintained a strong user base, with weekly active users growing from 1M to 1.5M over the quarter.
Candy Crush Saga
Candy Crush Saga by King had consistent weekly downloads, averaging around 22K, with a slight increase towards the end of the quarter. Revenue peaked at approximately $84K in mid-January and remained stable around $75K to $77K in March. Active users hovered around 230K to 250K throughout the quarter.
Among Us!
Among Us! from InnerSloth LLC showed a downward trend in downloads, starting at 28K and decreasing to around 19K by the end of March. Revenue also saw a decline, with the highest being $1.1K in late December and dropping to around $534 by the end of the quarter. Active users decreased from 128K to approximately 83K.
8 Ball Pool™
8 Ball Pool™ by Miniclip.com had relatively stable download numbers, averaging about 20K per week. Revenue varied, peaking at $15.6K in late December and stabilizing around $12.5K by the end of March. The game saw a gradual decline in active users, from 728K to around 592K.
Parchisi STAR
Parchisi STAR from Gameberry Labs saw a consistent download rate, averaging around 20K per week initially and then slightly decreasing to about 14K towards the end of March. Revenue peaked at approximately $23.5K in mid-January and then stabilized around $12.6K by the end of the quarter. Active users showed a slight decline from 255K to 218K.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's website.